SCHOOL Games - Rules and Regulations

On this page, you can find the London Youth Games Rules and Regulations. Select a sport from the list on the left to view the rules and regulations specific to that sport.

Last updated: May 30th, 2025

Download PDF version of Rules here:

LYG Games Rules 2025

Download Rules PDF here:

LYG27 School Games Boccia Rules

Last updated: October 7th, 2026

Event Overview

Dates: Wednesday 24th February (East) & Thursday 25th February (West)

Venues: Lee Valley Hockey and Tennis Centre, E20 3AD & Harrow Leisure Centre, HA3 5BD

Approx. Timings: Registration: 10:00, Competition 10:45 – 14:30

Contact: sharon@londonyouthgames.org

Entry Information

Squad on the Day: Minimum – 3 & Maximum – 9

Event Allocations will be sent out by Friday 2nd October 2026

____________________________________________________________________

Eligibility Criteria

This competition is a pan-disability event, with a focus on giving young people with a physical impairment and wheelchair users the opportunity to compete.  

The competition is open to young people within G1-4 of the LYG impairment Criteria (as below), and who fall under BC 1-8 of the Boccia England Classification.

G1.

Wheelchair User

G2.

Ambulant

G3B.

Sensory-Visual Impairment

G4.

Severe Learning Disability

Event Tier: Compete

Event Intent: Competitive environment where winning is the measure of success and level of challenge is high, to further the development of young athletes. Local borough qualifiers are encouraged, with the winning school progressing to the London East & West region finals.

­­­­­­­­­­­­­­­­­­­­­Age Categories

Age Category

Oldest DOB

Youngest DOB

Likely School Year

U11

01/09/2015

31/08/2018

Years 4,5 & 6

If you interested in getting into boccia outside of London Youth Games, click here for further information.

Full Rules & Regulations

MBOC 1 The London Youth Games Mini Boccia Competition will be run in accordance with Boccia England rules.

MBOC 1.1 Should any rules listed below contradict those outlined by Boccia England, the LYG rules below will overrule these.

MBOC 1.2 It will be at the discretion of the Competition Director and London Youth Games, as to the application of these rules, and any subsequent decision made as a result will be final.

MBOC 2 Age Category

MBOC 2.1 The following age groups and respective date of births will apply to the London Youth Games Mini Boccia Competition;

Age Category

Oldest DOB

Youngest DOB

Likely School Year

U11

01/09/2015

31/08/2018

Years 4,5 & 6

MBOC 2.2 It is the responsibility of competitors/parents/team managers/staff to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete.

MBOC 2.2.1 In the instance a competitor is found to be ineligible, the team will be disqualified from the competition.

MBOC 3 Disability Criteria

MBOC 3.1 Young people that fall into any of the Boccia England Classifications (BC 1-8)  and LYG Impairment Criteria G1-4, should be targeted to participate in this competition.

Group

Impairment

Descriptor

G1.

Wheelchair User

Power chair or manual wheelchair user

G2.

Ambulant

-Standing with 4 limbs affected

-Standing with 1 or 2 lower limbs affected

-Standing with 1 or 2 upper limbs affected.

G3B.

Sensory-Vision Impairment

Anyone with a vision impairment which impacts their daily lives.

G4.

Severe Learning Disability

Anyone who has severe difficulties with pattern recognition, sequencing and memory, as well as having slower reaction time. They are likely to need support in communicating their needs and understanding abstract or complex ideas. This category includes, Level 3 autism.

MBOC 4 Squad Size Schools are permitted to enter a minimum of 3 competitors and a maximum of 9 competitors.

MBOC 4 Squad Size

MBOC 4.1 Schools are permitted to bring all 9 competitors entered to the event on the day however only 3 will be able to play per end. Teams may rotate players between ends.

MBOC 5 Kit & Equipment

MBOC 5.1 Leather Handi Life Boccia balls (standard or superior) will be provided by London Youth Games. All competitors must use LYG provided balls.

MBOC 5.2 Assistive Devices are permitted under the following rules;

MBOC 5.2.1 The assistant holding the device must face towards the player, and away from the field of play.

MBOC 5.2.2 The assistant may not communicate with their player or any other team member and must always remain inside the marked ‘player’s box’, otherwise a foul is committed.

MBOC 5.2.2.1 One warning per team will be given to an assistant that is felt to be directing play or placing the device themselves rather than following instructions from the player. After this, any further occurrences will result in these players shots not being counted in the end.

MBOC 5.2.3 There must be one enabler assigned for each player needing an assistant.

The player must direct the assistant where to place the device and the player must release the ball themselves.

MBOC 5.2.4 A player’s device must be seen to make a clear swing both ways before throwing any ball

MBOC 5.2.5 Visually Impaired players, about to play the ball will be allowed to have the referee tap the paddle to indicate where the jack ball is. No mechanical aids i.e. bells / hooters will be allowed. It is the captain’s duty to give feedback when asked for by the player.

MBOC 5.2.6 VI players are also eligible to play with an assistant and a VI grid, please see Visually Impaired Boccia | Boccia England Limited

MBOC 6 Competition Format

MBOC 6.1 Round robin format into knockouts/play off for final positions.

MBOC 6.1.1 No seeding. Groups will be allocated at random.

MBOC 6.1.2 Number of groups and group sizes will be subject to entry numbers.

MBOC 7 Sport Rules The objective of Boccia is to try and position your team’s balls as close to the target ball (jack) as possible. A game consists of two sides, the red side and the blue side.

MBOC 7.1 Each team is made of 3 players with 2 balls each.

MBOC 7.1.1 Team colours are decided using a coin toss; the winning captain chooses to be red or blue.

MBOC 7.1.2 All competitors must be seated and remain seated for the entirety of an end.

MBOC 7.2 Teams will play 6 balls per side. The London Youth Games competition will consist of teams to compete over three ends per match.

MBOC 7.2.1 An ‘end’ is when all 13 balls (1 white Jack, 6 blue, 6 red) balls have been played.

MBOC 7.2.2 The end is scored by awarding one point for every ball of the same colour closer to the jack than the nearest opposing coloured ball.

MBOC 7.2.3 After all ends have been completed the winning side is the team with the higher accumulative score from the 3 ends.

MBOC 7.2.4 LYG and the Competition Director reserve the right to adapt the number of ends per match dependent on entries. Any change to BOC 6.2 will be communicated pre-event via email, or at the Team Manager briefing before competition commences.

MBOC 7.3 Tie Break No draws are permitted. In the instance that there is a draw at the end of a match then a tie break end will be played.

MBOC 7.3.1 Each team has a maximum of 3 balls (1 per person max) playoff with the jack being placed on the ‘replaced jack cross’ in the middle of the court. Played out as normal game. A coin toss again decides who plays the first coloured ball. This is repeated until a clear winner is identified.

MBOC 8 Scoring Points will be awarded for each match to give a borough’s overall placing in the round robin stage of the competition.

MBOC 8.1 The following points will be awarded at the round robin stage:

  • 3 points for a win
  • 0 points for a loss

MBOC 8.1.1 Group positions are ranked on:

  • Competition points
  • Highest end points (teams balls for)
  • Points difference (teams balls for minus other teams balls against).

MBOC 8.1.2 In the instance a tie break is required for the competition to progress after MBOC 8.1.1 has been applied, a tie break as per BOC 6.3 shall take place between the respective teams.

MBOC 8.2 Final Positions A schools overall ranking will be determined by their round robin finishing rank, or stage of the knockout at which the borough was knocked out.

MBOC 9 Medals & Trophies

MBOC 9.1 Overall Borough Teams who receive the top 3 respective positions will be awarded medals at both East and West events.

 

Last updated: October 7th, 2026

Download Rules PDF here:

LYG27_Dance_Info_Rules Primary

Event Overview

Date/Venue

Thursday 18th March 2027 Harrow Leisure Centre Christchurch Avenue Harrow HA3 5BD

Friday 19th March 2027 – Black Prince Trust Beaufoy Walk London SE11 6AA
Monday 22nd March 2027 – Redbridge Sports Centre Forest Road Ilford IG6 3HD
Tuesday 23rd March 2027 – Canons Leisure Centre Madeira Road Mitcham CR4 4HD

Contact: sharon@londonyouthgames.org

Approx. Timings: Registration: 9:30am Competition Timings: 10.15am – 2.15pm

Entry Information

Entry Deadline: Wednesday 27th May 2026 10pm

Squad on the Day: Minimum: 1 & Maximum: 30 (per competition)

Competitions: Primary Schools

Eligibility Criteria

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in dance inside and outside of school, have a higher skill ability, and understand tactics and strategies in competitive situations.

Age Categories:

Competition

Age Category

Oldest DOB

Youngest DOB

Likely School Year

Primary

U11

  

Year 3-6

Full Rules & Regulations

DCE 1 The competition will be run in lines with the School Games outline provided by EMDUK

DCE 1.1 Should any rules listed below contradict those outlined by EMDUK, these rules will supersede those.

DCE 1.2 It will be at the sole discretion of the Competition Organisers as to the application of these rules, and any subsequent decision made as a result will be final.

DCE 1.3 The Competition Organisers reserve the right to alter or amend the running order if necessary and may make decisions on any matters arising during the competition, including any matter not covered by the competition regulations. The Competition Director and LYG personnel decision will be final on all disputed matters.

DCE 1.4 The Competition Organisers reserve the right to suspend/cancel the event where required by unsafe condition.

DCE 2 Age Category:

DCE 2.1 The following age groups and respective minimum/maximum date of births will apply to the London Youth Games Dance Competition.

Competition

Age Category

Oldest DOB

Youngest DOB

Likely School Year

Primary

U11

  

Year 3-6

DCE 2.2. Participants are not permitted to enter this competition if they are ineligible.

DCE 2.2.1 Should a school wish to enter a participant into a category of which they are ineligible, an application should be made to LYG in advance of submitting their video.

DCE 2.3 It is the responsibility of competitors/parents/teachers/SGOs to ensure all participants details are entered correctly at the time of submission, and that they are eligible to compete.

DCE 2.3.1 In the instance a participant is found to be ineligible, they may be disqualified from the competition entirely.

DCE 3 Squad Size Schools are permitted to enter a maximum of 30 competitors, per competition.

DCE 3.1 Schools are permitted to bring all 30 participants entered to the event on the day.

DCE 4 Kit & Equipment

DCE 4.1 Performance area space will be marked out and be approx. 10m x 7m.

DCE 4.2 Props and costumes are permitted but not mandatory.

DCE 5 Competition Format

DCE 5.1 Borough representatives can submit only 1 routine

DCE 5.2 Running order of performances will be selected at random.

DCE 6 Dance Specific Rules

DCE 6.1 Dance routines may be in any dance style or genre. There is no limitation to the number of styles that are used within each routine.

DCE 6.2 Routines must be between 90 seconds and 2 minutes in duration. Any entry outside this time will be at risk of points deduction.

DCE 6.3 Entries must not be copied from any other source including musicals, music videos, television, or social media.

DCE 6.4 All music must be commercially available. Music lyrics must not contain any explicit or offensive language.

DCE 6.4.1 In the instance a team includes music deemed inappropriate, it will be at the discretion of the competition organisers to decide whether they receive a points penalty or are disqualified from the competition entirely.

DCE 6.5 Deduction of marks will occur at the discretion of the judges in the event of unsafe, or inappropriate dance content.

DCE 6.5.1 Disabled participants who require support to take part in the competition may include their support staff to assist them to perform the dance routine and will not result in any penalty points.

DCE 7 Scoring

DCE 7.1 The judging panel will consist of three independent judges who have the responsibility of scoring and determining the placing of teams.

DCE 7.2 Each dance routine will be judged on the following four categories and points, which will provide a score out of 100:

  1. Concept (15 points) and Musicality (5 points) Microsoft Teams
  2. Choreography (15 points) and Creativity (15 points)
  3. Performance (20 points)
  4. Overall impact (30 points)

DCE 7.2.1 Each judge will be assigned three of the four categories to score for each entry as follows:

  • Judge 1 – Categories 1,2,4
  • Judge 2 – Categories 2,3,4
  • Judge 3 – Categories 1,3,4

DCE 7.2.2 Each judge will score their categories respectively, and then an average taken for each category score across the three judges. These averages will then provide the score out of 100.

DCE 7.2.2.1 Please note that the overall score is not an average of overall scores provided by the judges, but a cumulative score of the averages for each of the four categories, as no one judge provides scores for all four categories for any dance.

DCE 7.3 Judges are asked to mark each school’s performance against pre-determined   criteria set in the Judges Support Pack.

DCE 7.3.1 Judges will be provided with paperwork/an online system to record scores and         written comments.

DCE 7.3.2 Each team’s scores will be finalised by judges directly after their performance.

DCE 7.4 In the event of a tie, results are decided by the highest average score for ‘Overall     Impact.’

DCE 7.5 If the competition is cancelled or suspended, the scores given by the judges from the qualifier video submissions will be used to calculate the overall result.

DCE 8 Medals & Trophies

The top two teams on each event will be invited to a Finals Day.

Medals and a Shield (winners only) will be awarded as follows to 1st, 2nd and 3rd placed teams for each competition.

Certificates for every student taking part.

Five special awards to be presented at each event.

Download Rules PDF here:

LYG27_Dance_Info_Rules

Last updated: October 7th, 2026

Event Overview

Date: Friday 2nd July 2027

Venue: Redbridge Sports Centre Forest Road Ilford Essex IG6 3HD

Contact: sharon@londonyouthgames.org

Approx. Timings: Registration: 9:00am Competition Timings: 9.15am-5.00pm

Entry Information

Entry Deadline: Wednesday 16th June 2027 10pm

Squad on the Day: Minimum: 1 & Maximum: 30 (per competition)

Competitions: SEND* (mixed), KS3 (mixed), KS4 (mixed)

Eligibility Criteria

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in dance inside and outside of school, have a higher skill ability, and understand tactics and strategies in competitive situations.

Age Categories:

Competition

Age Category

Oldest DOB

Youngest DOB

Likely School Year

SEND

11 – 18 years

01/09/2008

31/08/2015

Year 7-13

KS3 Secondary

11 – 14 years

01/09/2012

31/08/2015

Year 7-9

KS4 Secondary

14 – 16 years

01/09/20010

31/08/2012

Year 10-11

*Young people competing in the SEND category must fall into the below London Youth Games impairment grid.

Group

Impairment

Descriptor

G1.

Wheelchair User

·        Power chair or manual wheelchair user

G2.

Ambulant

·        Standing with 4 limbs affected

·        Standing with 1 or 2 lower limbs affected

·        Standing with 1 or 2 upper limbs affected.

G3A.

Sensory-Hearing Impairment

·        Anyone with a hearing impairment that requires them to wear a hearing aid or implant.

G3B.

Sensory-Visual Impairment

·        Anyone with a visual impairment which impacts their daily lives.

G4.

Learning Disability

·        Anyone who has a learning disability that means they have difficulties regarding pattern recognition, sequencing and memory as well as having slower reaction time.

G5.

Autism/Behavioural

·        Anyone who is recognised as being on the autistic spectrum or with behavioural challenges.

Full Rules & Regulations

DCE 1 The competition will be run in lines with the School Games outline provided by EMDUK

DCE 1.1 Should any rules listed below contradict those outlined by EMDUK, these rules will supersede those.

DCE 1.2 It will be at the sole discretion of the Competition Organisers as to the application of these rules, and any subsequent decision made as a result will be final.

DCE 1.3 The Competition Organisers reserve the right to alter or amend the running order if necessary and may make decisions on any matters arising during the competition, including any matter not covered by the competition regulations. The Competition Director and LYG personnel decision will be final on all disputed matters.

DCE 1.4 The Competition Organisers reserve the right to suspend/cancel the event where required by unsafe condition.

DCE 2 Age Category:

DCE 2.1 The following age groups and respective minimum/maximum date of births will apply to the London Youth Games Dance Competition.

Competition

Age Category

Oldest DOB

Youngest DOB

Likely School Year

SEND

11 – 18 years

01/09/2008

31/08/2015

Year 7-13

KS3 Secondary

11 – 14 years

01/09/2012

31/08/2015

Year 7-9

KS4 Secondary

14 – 16 years

01/09/20010

31/08/2012

Year 10-11

DCE 2.2. Participants are not permitted to enter this competition if they are ineligible.

DCE 2.2.1 Should a school wish to enter a participant into a category of which they are ineligible, an application should be made to LYG in advance of submitting their video.

DCE 2.2.2 Should a school wish to enter a mixed KS3 & KS4 team, then they must be entered in the KS4 competition.

DCE 2.2.2.1 Participants are not allowed to participate in more than one competition.

DCE 2.3 It is the responsibility of competitors/parents/teachers/SGOs to ensure all participants details are entered correctly at the time of submission, and that they are eligible to compete.

DCE 2.3.1 In the instance a participant is found to be ineligible, they may be disqualified from the competition entirely.

DCE 3 Squad Size Schools are permitted to enter a maximum of 30 competitors, per competition.

DCE 3.1 Schools are permitted to bring all 30 participants entered to the event on the day.

DCE 4 Kit & Equipment

DCE 4.1 Performance area space will be marked out and be approx. 10m x 7m.

DCE 4.2 Props and costumes are permitted but not mandatory.

DCE 5 Competition Format

DCE 5.1 Borough representatives can submit only 1 routine per competition (KS3, KS4, SEND).

DCE 5.2 Running order of performances will be selected at random.

DCE 6 Dance Specific Rules

DCE 6.1 Dance routines may be in any dance style or genre. There is no limitation to the number of styles that are used within each routine.

DCE 6.2 Routines must be between 90 seconds and 3 minutes in duration. Any entry outside this time will be at risk of points deduction.

DCE 6.3 Entries must not be copied from any other source including musicals, music videos, television, or social media.

DCE 6.4 All music must be commercially available. Music lyrics must not contain any explicit or offensive language.

DCE 6.4.1 In the instance a team includes music deemed inappropriate, it will be at the discretion of the competition organisers to decide whether they receive a points penalty or are disqualified from the competition entirely.

DCE 6.5 Deduction of marks will occur at the discretion of the judges in the event of unsafe, or inappropriate dance content.

DCE 6.5.1 Disabled participants who require support to take part in the competition may include their support staff to assist them to perform the dance routine and will not result in any penalty points.

DCE 7 Scoring

DCE 7.1 The judging panel will consist of three independent judges who have the responsibility of scoring and determining the placing of teams.

DCE 7.2 Each dance routine will be judged on the following four categories and points, which will provide a score out of 100:

  1. Concept (15 points) and Musicality (5 points) Microsoft Teams
  2. Choreography (15 points) and Creativity (15 points)
  3. Performance (20 points)
  4. Overall impact (30 points)

DCE 7.2.1 Each judge will be assigned three of the four categories to score for each entry as follows:

  • Judge 1 – Categories 1,2,4
  • Judge 2 – Categories 2,3,4
  • Judge 3 – Categories 1,3,4

DCE 7.2.2 Each judge will score their categories respectively, and then an average taken for each category score across the three judges. These averages will then provide the score out of 100.

DCE 7.2.2.1 Please note that the overall score is not an average of overall scores provided by the judges, but a cumulative score of the averages for each of the four categories, as no one judge provides scores for all four categories for any dance.

DCE 7.3 Judges are asked to mark each school’s performance against pre-determined   criteria set in the Judges Support Pack.

DCE 7.3.1 Judges will be provided with paperwork/an online system to record scores and         written comments.

DCE 7.3.2 Each team’s scores will be finalised by judges directly after their performance.

DCE 7.4 In the event of a tie, results are decided by the highest average score for ‘Overall     Impact.’

DCE 7.5 If the competition is cancelled or suspended, the scores given by the judges from the qualifier video submissions will be used to calculate the overall result.

DCE 8 Medals & Trophies Medals and a salver (winners only) will be awarded as follows to 1st, 2nd and 3rd placed teams for each competition.

 

Download Rules PDF here:

LYG27_Yr34_Girls_Football_Rules

Last updated: October 7th, 2026

Event Overview

Date: Tuesday 16th March 2027

Venue: Jack Carter Pavillion, Redbridge

Timings: 9:30am Registration & 10am – 2:30pm

Transport: Fairlop Tube (approx. 5 minutes’ walk)/Parking available on site.

Contact: darren@londonyouthgames.org

Entry Information

Squad Entry Deadline: Wednesday 3rd March 2027

Squad on the Day: Minimum – 7 & Maximum – 10.

Competition: Girls Only.

Eligibility Criteria

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning is the measure of success and level of challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the county final. 

Player Eligibility:  Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in sport inside and outside of school, have a higher skill ability and understand tactics and strategies in competitive game play situations.

Age Categories

Age Category

Oldest DOB

Youngest DOB

Likely Year Group

7–9 years old

01/09/2017

31/08/2019

Year 3 – 4

Full Rules & Regulations

SGFT 1 The School Games Girls Competition will run in accordance with The FA Laws of the Game.

SGFT 1.1 Should any rules listed below contradict those outlined by the FA, these rules will supersede those.

SGFT 1.1.1 The London Youth Games Girls Football competition will follow the Football Association Policy on Trans People in Football.

SGFT 1.2 It will be at the discretion of the event referee and LYG personnel as to the application of these rules, and any subsequent decision made as a result will be final.

SGFT 1.3 The Tournament Organisers reserve the rights to alter or amend the playing schedule if necessary and make decisions on any matters arising during the competition, including any matters not covered by the competition regulations.

SGFT 2 Age Category

SGFT 2.1 The following age groups and respective maximum and minimum date of births will apply to the School Games Girls Football Competition:

Age Category

Oldest DOB

Youngest DOB

Likely School Year

7-9 years old

01/09/2017

31/08/2019

Year 3 – 4

SGFT 2.2 Competitors are not permitted to enter this competition if they are ineligible. No exceptions will be made.

SGFT 2.3 It is the responsibility of competitors/parents/teachers/SGOs to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete.

SGFT 2.3.1 In the instance a competitor is found to be ineligible, their team may be disqualified from the competition entirely.

SGFT 3 Eligibility Criteria

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning is the measure of success and level of challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the county final. 

Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in sport inside and outside of school, have a higher skill ability and understand tactics and strategies in competitive game play situations.

SGFT 4 Squad Size Schools are permitted to enter a minimum of 7 competitors and a maximum of 10 competitors.

SGFT 5 Kit & Equipment

            SGFT 5.1 Shin pads are compulsory.

            SGFT 5.2 Moulded boots, trainers or astro boots are permitted. Metal studs are not permitted.

Players without the correct footwear may not be permitted to play.

SGFT 5.3 Jewellery should be removed.

SGFT 5.4 The competition will be played on grass pitches with the dimensions of 30 x 40 yards. The penalty spot will be at 6.5 yards.

SGFT 5.5 A size 3 match ball will be used. Schools should provide their own balls for warm up.

SGFT 5.6 Goal size will be 12x6ft.

SGFT 6 Competition Format The games will be 5-a-side and teams starting the match must have a minimum of 4 outfield players on the pitch.

SGFT 6.1 Each match will be 8 minutes with no half time. There will be a 2-minute break between matches.

SGFT 6.2 Group size and group number will depend on entry numbers. The winner of each group and best runner(s) up will progress to the knockout stage. If time permits, the remaining teams will be offered additional games in a knockout or round robin format.

SGFT 7 Competition Rules

SGFT 7.1 Teams must be ready to play within two minutes before scheduled kick off time. The first named team will choose a goal and the second named team will kick off the match.

SGFT 7.2 You can make as many substitutions as needed with the permission of the referee. A player who substituted can come back as a substitute for another player.

SGFT 7.3 All free kicks are direct (meaning the player can score/shoot directly from them). Free kicks must be taken from where the foul was committed; opponents must be 5 yards from the ball.

SGFT 7.4 Opponents must be 5 yards away from where corners and throw-ins are taken from. If a player takes a throw-in incorrectly, they will be given a second chance to take it correctly.

SGFT 7.5 Players can move anywhere on the pitch.

SGFT 7.6.  In normal play the back pass rule applies. If an outfield player who has received the ball and passes back to the goalkeeper, the goalkeeper cannot pick up the ball. Such an action would result in awarding a in-direct free kick.

SGFT 7.7 There is no offside.

SGFT 7.8 No player is allowed to deliberately header the ball.

SGFT 7.8.1 Deliberately heading the ball will be a foul and an indirect free kick will be awarded to the other team. An indirect free kick means the player must pass the ball to a teammate before they can shoot at the goal.

SGFT 7.8.2 The indirect free kick is taken from where the ball was deliberately headed, except: Where a player deliberately heads the ball within their own penalty area, the referee will stop the game and restart with an indirect free kick to the opposition from the nearest side line of the penalty area where the offence took place.

SGFT 7.9 The goalkeeper can only start play from either rolling the ball or playing it from the floor (passing it on the ground).

SGFT 7.10 When the goalkeeper takes a goal kick, the other team must stay in their half of the field until the ball is kicked out of the penalty area.

SFT 7.11 Slide tackles are not permitted. A slide tackle is where a player slides on the ground to take the ball from an opposing player.

SGFT 7.12 All team members should receive equal playing time where possible, with a best practice recommendation of at least 50% per player for each game.

SGFT 8 Overall Scoring Points will be awarded for each game to give a schools group position.

SGFT 8.1 The following points will be awarded:

  • 3 points for a win
  • 1 point for a draw
  • 0 points for a loss

SGFT 8.1.1 Group positions are ranked on:

  • Points accrued
  • Goal difference
  • Number of goals scored

SGFT 9 Medals & Salvers Medals and salver will be awarded as follows:

SGFT 9.1 Medals awarded to 1st, 2nd and 3rd places teams with a trophy presented to the winner of the competition.

Download Rules PDF here:

LYG27_Primary Golf_Rules

Event Overview

Date: Friday 2rd July 2027

Approximate Timings: 10-2pm

Venue: Redbridge Sports Centre

Contact: sharon@londonyouthgames.org

Entry Information

Squad Entry Deadline: Wednesday 23rd June 2027

Squad Size: Minimum – 10 & Maximum – 10

Competitions: Mixed Gender. Teams must be made up of a 50/50 split of boys and girls. For this event, schools can be made up of more than one school.

 

Eligibility Criteria

Competition Tier: Compete

Competition Intent: A competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in golf inside and outside of school, have a higher skill ability, and understand tactics and strategies in competitive situations.

 

Age Categories

Age Category

Oldest DOB

Youngest DOB

Likely School Year

7 – 9 years old

01/09/2017

31/08/2019

Year 3 – 4

Full Guidance

GOL 1 The School Games Primary Golf Competition will be run in accordance with The Golf Foundation Golf Skills Competition Festival.

GOL 1.1 Should any guidance listed below contradict those outlined by The Golf Foundation, this guidance should be followed.

GOL 1.2 It will be at the discretion of the Event Referee and LYG personnel as to the application of this guidance, and any subsequent decision made as a result will be final.

GOL 2 Age Category

GOL 2.1 The following age groups and respective minimum/maximum date of births will apply to the School Games Primary Golf Festival:

Age Category

Oldest DOB

Youngest DOB

Likely School Year

7 – 9 years old

01/09/2017

31/08/2019

Year 3 – 4

GOL 2.2. Participants should not enter this festival if they are ineligible.

GOL 2.2.1 Should a school wish to bring a participant who does not meet the eligibility criteria, a request should be made in writing to LYG.

GOL 2.3 It is the responsibility of teachers and SGOs to ensure participants details are entered correctly at the time of submission.

GOL 2.3.1 In the instance a participant is found to be ineligible, the participant may be asked to cease taking part.

GOL 3 Eligibility Criteria

GOL 3.1 Competition Tier:  Compete

GOL 3.1.1 Competition Intent: A competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

GOL 3.1.2 Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in golf inside and outside of school, have a higher skill ability, and understand tactics and strategies in competitive situations.

GOL 3.1.3 Squad Size Schools should bring a team of 10 participants.

GOL 4 Kit & Equipment All equipment is provided by the festival providers.  

GOL 5 Game ‘Rules’ The competition includes 8 stations. Each team rotates to take part in each station across a 10 minute period.

GOL 5.1 The stations may include a selection of those from the Golf Foundation Golfway Toolkit

GOL 5.1.1 The competition organiser may include additional stations and alter time per station, depending on number of entries.

GOL 5.1.2 Participants and teachers must remain in the assigned safety zone during the competition.

GOL 6 Scoring Each station in the competition will have an opportunity for participants to attempt “My Personal Best Challenge”.

GOL 6.1 Participants will get a minimum of two tries at these stations, with 5 mins to practice and 5 mins to set a score.

GOL 6.2 Teachers or SGO’s will be handed a scorecard at the start of the day, they will pass this over to young leaders at each station to allow them to score their participants. These scorecards will be handed back to Teachers or SGO’s at the end of the station for signing.

GOL 6.3 Teams will be scored on School Games Values and the Golf Foundation Mental Toughness Tools.

Download Rules PDF here:

LYG27 Hockey 4v4 School Rules

Last updated: October 7th, 2026

 

Event Overview

 

Date: Friday 2nd July 2027

 

Venue: Redbridge Sports Centre Forest Road, Barkingside, Ilford, Essex, IG6 3HD

Approximate Timings: Registration 10.00am with activity between 10.30am and 2.30pm

 

Contact: Sharon Eyers     sharon@londonyouthgames.org

 

Entry Information

Squad Entry Deadline: Wednesday 23rd June 2027

 

Squad Size: Minimum of 4 with a maximum of 6.

Competitions: Highly competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

Eligibility Criteria: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in hockey inside and outside of school, have a higher skill ability, and understand tactics and strategies in competitive situations.

Age Categories

Event

Age Category

Oldest DOB

Youngest DOB

Hockey 4v4

U11’s

01/09/2015

31/08/2017

Full Rules & Regulations

HOC 1 The London Youth Games Hockey 4v4 competition will run in line with England Hockey Primary School Guidance.

HOC 1.1 Should any rules listed below contradict those outlined by England Hockey these rules will supersede those.

HOC 1.1.1 The London Youth Games Hockey competition will follow the England Hockey guidance:  https://www.englandhockey.co.uk/governance/equality-diversity-inclusion/trans-and-non-binary-participation-guidance

 

HOC 1.2 It will be at the discretion of the event referee and LYG personnel as to the application of these rules, and any subsequent decision made as a result will be final.

HOC 1.3 The Tournament Organisers reserve the rights to alter or amend the schedule if necessary and make decisions on any matters arising during the tournament, including any matters not covered by the tournament regulations.

HOC 2 Age Category

Event

Age Category

Oldest DOB

Youngest DOB

Hockey 4v4

U11

01/09/2025

31/08/2017

HOC 3 Eligibility

HOC 3.1 Competition Intent: Competition Intent: Highly competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

 

Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in dance inside and outside of school, have a higher skill ability, and understand tactics and strategies in competitive situations.

HOC 4 Squad Size

HOC 4.1 Schools are permitted to bring a minimum of 4 and a maximum of 6 participants.

HOC 4.2 Teams should be made up of 50/50 split between boys and girls.

 

HOC 5 Kit & Equipment

 

HOC 5.1 All equipment will be provided. Please note it is strongly recommended that shin pads and mouth guards are to be worn by all players.

 

HOC 6 Competition Format

HOC 6.1 The competition is 4-a-side and no goalkeepers are permitted.

HOC 6.2 The pitch should be 1/8 of a full hockey pitch, or approximately the size of a standard netball court.

HOC 6.3 A scoring zone is to be marked out across the pitch, 7 meters from the back line of each goal end using flat-markers or indicated on the side line.

HOC 6.4 Two scoring goals are placed at each end of the pitch, creating four goals in total.
HOC 6.4.1 Goals to be 2m wide and placed close to the corners of the black line. Goals            to be created using cones.

 

HOC 7 Competition Rules

HOC7.1 Starting and Restarting

HOC 7.1.1 A centre pass can be made in any direction to begin the match or restart the match following a goal – a goal cannot be scored from a centre pass.

HOC 7.1.2 Players must be in their own half of the pitch and the opposing players to be a minimum of 3m from the ball until it is played.

HOC 7.1.3 If playing a match with two halves, at half time, teams should change ends.

HOC 7.1.4 After half-time, the team that didn’t take the centre pass at the beginning of the match will take the centre pass to restart the game.

HOC 7.2 Scoring a Goal

HOC 7.2.1 A goal is scored when the ball is struck, or deflected off a player’s stick, (attacking or defending) from inside the 7m scoring zone and completely passes the goal-line.

HOC 7.2.2 A goal can be scored in either of the attacking team’s two goals.

HOC 7.2.3 A penalty goal is awarded if a defending player deliberately stops the ball from crossing the goal-line with their feet or body.

HOC 7.3 Free Pass. A free pass is awarded when one of the following offences.

HOC 7.3.1 A player deliberately uses their feet or hands to move or block the ball.

HOC 7.3.2 A player attempts to play a high ball (over knee height) with the stick.

HOC 7.3.3 A player uses the rounded (back) side of the stick.

HOC 7.3.4 A player obstructs by running between the ball and opponent who is close enough to hit it, obstructing the playing of the ball.

HOC 7.3.5 A player holds, charges, kicks, pushes, intentionally trips or strikes any player or umpire.

HOC 7.3.6 A player interferes with another player’s stick or clothing. 

HOC 7.3.7 A player plays the ball in a way which may lead to dangerous play for example, a large and high backswing*

HOC 7.4 The free pass is taken from the spot where the offence occurred.

HOC 7.5 The pass can be played to a teammate or a self-pass by moving the ball forward with the stick and the game re-starting.

HOC 7.6 If an offence is committed within the scoring zone, the free pass should be taken from outside the scoring zone, in line with where the offence occurred.

HOC 7.7 A free pass is also awarded when the ball goes out of play in one of the following ways:

HOC 7.7.1 The ball passes completely over a side line.

HOC 7.7.2 The free pass is taken by a player of the team which did not touch the ball last. 

HOC 7.7.3 The ball passes completely over the back line and was last touched by an attacking player. The free pass is taken by the opposing team from anywhere along the scoring zone line.

HOC 7.7.4 The ball passes completely over the back line and was last touched by a defending player. The free pass is taken by the opposing team from anywhere along the scoring zone line.

*The match officials shall send any player who persists in breaking this rule off the pitch for a two-minute suspension. It is important that players understand that ‘dangerous play’ must always be avoided to ensure that 4v4 matches are safe, fun and enjoyable.

ATH 8 Overall Scoring

HOC 8.1 At the end of the match the team with the most goals is the winner.

HOC 8.1.1 If no goals are scored, or if teams score an equal number of goals the match is drawn.

HOC 8.1.2 For match won there will be 3 points and for drawn matches each team will get 1 point.

ATH 8.2 Incomplete competition:

If the tournament for any reason cannot complete all the fixtures, the winner will be decided by points gained divided by points gained. If teams are still drawn the following will decide the winner:

  • Goals scored
  • Goals against.

HOC 9 Medals & Trophies Medals and trophies will be awarded as follows:

HOC 9.1 A trophy will be awarded to the overall winner.

HOC 9.2 Overall Borough medals will be awarded to 1st, 2nd and 3rd placed teams.

Download Rules PDF here:

LYG27_Netball Year 5&6_Info_Rules V1

Event Overview

Date: Tuesday 16th March 2027

Approx. Timings: 9.15am – 3.30pm

Venue: Redbridge Sports Centre, Forest Road, Ilford, Essex, IG6 3HD.

Contact: info@londonyouthgames.org

Entry Information

Squad Entry Deadline: Tuesday 9th March 2027 10pm

Squad size: Minimum – 7 & Maximum – 9. Maximum of 3 boys per squad.

Please do not bring more than 9 players with you on the day.

Competitions: Mixed Competition.

Eligibility Criteria

Competition Tier: Compete

Competition Intent: A competitive environment that prioritises skill development, enjoyment, teamwork and positive sporting behaviours alongside performance. A challenging competition that supports player development while maintaining Bee Netball’s inclusive and developmental ethos. Schools will progress based on performance, while maintaining a strong focus on development and positive experience.

Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in sport inside and outside of school have a higher skill ability and understand tactics and strategies in competitive game play situations.

Age Categories

Age Category

Oldest DOB

Youngest DOB

Likely School Year

9 – 11 year olds

01/09/2015

31/08/2017

Year 5 – 6

Full Rules & Regulations

BNET 1 All matches will be played to the England Netball Bee Stingers format. Rules can be found here: Stinger-rule-adaptions-full-explanation.pdf (d2cx26qpfwuhvu.cloudfront.net).

BNET 1.1 Should any rules listed below contradict those outlined by England Netball Bee Stingers, these rules will supersede those.

BNET 1.2 It will be at the discretion of the Competition Director and LYG personnel, as to the application of these rules. Any subsequent decision made by the Competition Director and LYG personnel will be final. 

BNET 1.3 The Competition Director and London Youth Games reserve the right to alter or amend the playing schedule if necessary and make decisions on any matters arising during the tournament, including any matter not covered by the tournament regulations.

BNET 1.4 The Competition Director in consultation with LYG personnel reserves the right to suspend/cancel the event where required by unsafe conditions.

BNET 2 Age Category

BNET 2.1 The following age groups and respective minimum/maximum date of births will apply to the School Games Netball Year 5 & 6 Competition;

Age Category

Oldest DOB

Youngest DOB

Likely School Year

9 – 11 year olds

01/09/2015

31/08/2017

Year 5 – 6

BNET 2.1. Competitors are not permitted to enter this competition if they are ineligible. No exceptions will be made.

BNET 2.2 It is the responsibility of competitors/parents/teachers/SGOs to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete.

BNET 2.2.1 In the instance a competitor is found to be ineligible, the team and individual may be disqualified from the competition.

BNET 3 Squad size Boroughs are permitted to enter a minimum of 7 competitors (max 3 boys in a team) and a maximum of 9 competitors.

BNET 4.1 Any team with more than 3 boys will not be able to proceed to the knock-out stages. Note that teams do not have to include boys within their squad – all girls teams will be expected to play against mixed teams.

 

BNET 4 Kit & Equipment

BNET 4.1 No jewellery or hair adornments may be worn and earrings must be removed.

BNET 4.2 Fingernails must be cut short, and shoelaces securely tied.

BNET 4.3 Each team must provide two different coloured set of bibs with positions initialled front and back.

BNET 4.4 Each team must provide a clearly marked size 4 match netball for warm up.

BNET 4. 5 Match ball: Molten, size 4 (model international).

BNET 5 Competition Format

BNET 5.1 Matches will be 8 minutes one way, with 4 minutes between matches. A centrally timed airhorn will signal the beginning and end of games.

BNET 5.2 The competition will consist of three rounds:

  • Round 1: Teams will be split across 8 round robin groups (randomly allocated).
  • Round 2: Teams will be regrouped based on finishing positions from Round 1. Teams finishing in positions 1-2 from Round 1 will be placed in the top half of the draw and will be eligible to proceed to knockout. Teams finishing in positions 3-4 will progress onto the plate competition.
  • Round 3: Top 1 team from each group in Round 2 will proceed to knockout. (Semi-finals) The same format applies to the top 1 team from each group in the plate competition.

BNET 5.2.1 Number of groups and group sizes will be subject to entry numbers.

BNET 6 Sports Specific Rules

BNET 6.1 This event will follow the Bee Netball ethos of inclusion, equal rotation, enjoyment and development. The format aims to maximise playing opportunities for all teams while maintaining competitive integrity. The Bee Netball format uses a rotation system to ensure that all players play across all positions. In relation to the rotation system, the following rules apply;

BNET 6.1.1 The rotation pattern means that only a maximum of 2 boys are on the court during a game.

BNET 6.1.2 Teams with squads of 7 with 3 boys MUST not use rotation 7 to prevent 3 boys on court.

BNET 6.1.3 Team Managers must bring two copies of their rotation sheets, one must be submitted to the registration desk and the other must be used by the Team Manager on the day to ensure the players can rotate correctly. Rotation errors will be corrected where possible. Repeated or deliberate breaches may result in sanctions.

BNET 6.1.4 The rotations will reset to the beginning for the afternoon re-pool.

BNET 6.2 During play, the following rules apply;

BNET 6.2.1 Each match will start and finish on the umpire whistle, which will be blown immediately after the sounding of a central bell/hooter.

BNET 6.2.2 Captains must toss prior to the start of a game and inform the umpires of the outcome.

BNET 6.2.3 Late arriving players cannot enter the game while play is in progress but, after notifying the umpires, may take the court after a goal has been scored. The player must play in a vacant position.

BNET 6.2.4 Competition staff will assess late arrivals to ensure fairness while prioritising participation and player experience.

BNET 6.2.5 If a team fails to take the court for the duration of the match, the opposing team will be awarded 5 points and 3 goals.

BNET 6.2.6 Coaches and squad players must not move along the side lines whilst play is underway.

BNET 6.2.7 In the instance where the ball bounces off the back post before going in the net, the goal is valid.

BNET 6.3 In the case that injury occurs;

BNET 6.3.1 A match cannot be extended due to injury or illness. If a player is injured or ill, they must withdraw from the match immediately and a substitution made in order for the game to continue. If in the opinion of the umpire, the injured player should not be moved, the tournament organisers should be notified immediately in order for a decision on the outcome of the match to be made.

BNET 6.3.2 Any player sustaining an injury causing blood to flow must immediately leave the court to cover the wound. All injuries should be referred to First Aiders on site and the Tournament Organisers.

BNET 6.4 Coaches/Team Managers are responsible for their teams’ valuables, conduct and wellbeing.

BNET 6.5 In the case of an incomplete competition. For example, if the competition is cancelled or suspended, the following steps will be used to calculate a result;

  • The furthest completed stage of competition will be used to countback.
  • Any teams tied on position will be separated based on the rules above which determine group positions, using averages.
  • The minimum competition required to determine a result is a completed stage.

BNET 7 Overall Scoring Points will be awarded for each game to give a school’s group position

BNET 7.1 Points awarded are as follows:

  • 5 for a win
  • 3 for a draw
  • 2 points if a team loses but gains more than 50% of their opponent’s score
  • 1 for a loss

BNET 7.1.1 Group positions determined by:

  • Points accrued
  • Goal difference
  • Goal Average

BNET 7.1.2 In the event of a tie in the semi-final or final there will be a straight turnaround and teams will play a further 2 minutes. If teams are still level after 2 minutes, then the team who scores the first goal will be deemed winners.

BNET 8 Medals & Trophies Medals and a salver will be awarded as follows:

BNET 8.1 Overall team medals for 1st, 2nd and 3rd placed teams from round 3 and salver awarded to the winner of the competition.

BNET 8.2 Certificates will be awarded to 1st,2nd and 3rd placed teams from round 3 in the plate competition.

Download Rules PDF here:

LYG27_NAK_Info_Rules

Last updated: October 7th, 2026

Event Overview

Date: Tuesday 16th March 2027

Venue: Redbridge Sports Centre, Forest Road, Ilford, Essex, IG6 3HD.

Approx. Timings: Registration: 10:00, Competition 10:45 – 14:30

Contact: info@londonyouthgames.org

Entry Information

Squad Entry Deadline: Wednesday 3rd March 2027

Squad Size: Minimum – 4 & Maximum – 6.

Competitions: Mixed Gender Competition – Teams compete with a minimum of 1 female.

_____________________________________________________________________________________

Eligibility Criteria

This competition is Inclusive. 50% of your participants must have an identified additional need or disability as per the below London Youth Games Impairment Grid below:

G1.

Wheelchair User

G2.

Ambulant

G3A.

Sensory-Hearing Impairment

G3B.

Sensory-Visual Impairment

G4.

Severe Learning Disability

G5.

Mild Learning Disability

Competition Tier: Compete

Competition Intent: Competitive environment where winning is the measure of success and level of challenge is high, to further the development of young athletes. Local borough qualifiers are encouraged, with the winning school progressing to the London final.

Age Categories

Age Category

Oldest DOB

Youngest DOB

Likely School Year

7 – 9 years old

01/09/2017

31/08/2019

Year 3 – 4

Full Rules & Regulations

NAK 1 The School Games New Age Kurling competition will follow the rules stated below.

NAK 1.1 It will be at the sole discretion of the Competition Director and London Youth Games as to the application of these rules, and any subsequent decision made as a result will be final.

NAK 1.2 The Tournament Organisers reserve the rights to alter or amend the playing schedule if necessary and make decisions on any matters arising during the tournament, including any matters not covered by the tournament regulations.

NAK 2 Age Category

NAK 2.1 The following age groups and respective maximum and minimum date of births will apply to the London Youth Games New Age Kurling Competition:

Age Category

Oldest DOB

Youngest DOB

Likely School Year

7 – 9 years old

01/09/2017

31/08/2019

Year 3 – 4

NAK 2.2 50% of your competitors should have an identified additional need or disability. Please refer to the London Youth Games impairment grid for guidance, as below:

Group

Impairment

Descriptor

G1.

Wheelchair User

Power chair or manual wheelchair user

G2.

Ambulant

-Standing with 4 limbs affected

-Standing with 1 or 2 lower limbs affected

-Standing with 1 or 2 upper limbs affected.

G3A.

Sensory-Hearing Impairment

Anyone with a hearing impairment that requires them to wear a hearing aid or implant.

G3B.

Sensory-Visual Impairment

Anyone with a visual impairment which impacts their daily lives.  This does not include simply wearing glasses or contact lenses.

G4.

Severe Learning Disability

Anyone who has severe difficulties with pattern recognition, sequencing and memory, as well as having slower reaction time. They are likely to need support in communicating their needs and understanding abstract or complex ideas. This category includes, Level 3 autism.

G5.

Mild Learning Disability

Anyone who has mild difficulties with pattern recognition, sequencing and memory. They may need some support to understand abstract or complex ideas This category includes high level 2 autism.

NAK 2.3 It is the responsibility of parents/teachers/SGOs to ensure all details are entered correctly at the time of submission, and that they are eligible to compete.

NAK 2.3.1 In the instance a competitor is found to be ineligible, the school will be disqualified from the competition.

NAK 3 Squad Size Schools are permitted to enter a minimum of 4 competitors and a maximum of 6 competitors.

NAK 3.1 Teams must play with a minimum of 1 female,

NAK 4 Kit & Equipment New Age Kurling stones (standard or superior) will be provided. The game is played down half a length of a badminton court (approx. 6 metres).

NAK 5 Competition Format Round robin groups of 3 – 4 teams drawn randomly. The winners of each group and the best runners up will progress to the knockout (8 teams). If time permits, additional friendly matches will be offered.

NAK 5.1 Each player delivers stones corresponding to their team colour, red or blue, towards the target at the opposite end of the court.

NAK 5.2 Each game consists of four ends.

NAK 5.3 An end is completed when all eight stones have been played.

NAK 5.4 A team score one point for each stone that is closer to the centre than any opposition stone.

NAK 5.5 The team with the highest total score wins.

NAK 6 Competition Rules

NAK 6.1 Once it has been decided who will go first in the first end, the players will alternate at the start of each subsequent end. During an end all players will take it in turns to deliver their stones until all stones have been played.

NAK 6.2 The stones may be played by use of a pusher, by hand or by use of a ramp. Any form of pusher may be used but must not exceed 125cm in length when fully extended. Ramps can be used to assist the delivery of the stone for participants who are unable to push the stone unaided.

NAK 6.3 The target has concentric circles in red, white and blue – this is the scoring zone. The outer white sections of the target are included in the scoring zone.

NAK 6.4 Teams must have 4 different players to push each stone in an end.

NAK 6.5 Team Managers can make up to 2 substitutions per match after the completion of an end, substitutions cannot be made for a tie break.

NAK 7 Overall Scoring Points will be awarded for each game to give a school’s overall group position.

NAK 7.1 The following points will be awarded:

  • 3 points for a win
  • 1 points for a draw
  • 0 points for a loss

NAK 7.1.1 Group positions are ranked on:

  • Most games won
  • Highest points (team stones for)
  • Points difference (teams stones for minus other teams’ stones against)

NAK 8 Medals & Salvers Medals and salver will be awarded as follows:

NAK 8.1 Medals awarded to 1st, 2nd and 3rd places teams with salver presented to the winners of the competition.

Download Rules PDF here:

LYG27_Sitting Volleyball_Info_Rules

Last updated: October 7th, 2026

Event Overview

Date: Tuesday 16th March 2027   

Venue: Redbridge Sports Centre, Forest Road, Ilford, Essex, IG6 3HD.

Approx. Timings: Registration: 10.00, Event 10.30-14:30

Contact: sharon@londonyouthgames.org

Entry Information

Squad Entry Deadline: Wednesday 3rd March, 10pm

Squad Size: Minimum: 6 (minimum of 3 SEND players) & Maximum: 10 (minimum of 5 SEND players)

Competitions: Mixed competition-teams must play with a minimum of 2 girls on court at any given time.

Eligibility Criteria: 50% of your squad must fit the criteria of the below London Youth Games impairment grid:

G1.

Wheelchair User

G2.

Ambulant

G3A.

Sensory-Hearing Impairment

G3B.

Sensory-Vision Impairment

G4.

Severe Learning Disability

G5.

Mild Learning Disability

Event Tier: Compete

Event Intent: Competitive environment where winning is the measure of success and level of challenge is high, to further the development of young athletes. Local borough qualifiers are encouraged, with the winning school progressing to the London Youth Games event.

Age Categories:

Age Category

Oldest DOB

Youngest DOB

Likely School Year

9 – 11-year-olds

01/09/2015

31/08/2017

Year 5 – 6

Full Rules & Regulations

SVO 1 All matches will be played to the World ParaVolley Rules.

SVO 1.1 Should any rules listed below contradict those outlined by World ParaVolley, these rules will supersede those.

SVO 1.2 It will be at the discretion of London Youth Games personal and the Competition Director as to the application of these rules, and any subsequent decision made as a result will be final.

SVO 1.3 London Youth Games and the Competition Director reserve the right to alter or amend the playing schedule if necessary and may make decisions on any matters arising during the tournament, including any matter not covered by the tournament regulations.

SVO 2 Age Category

SVO 2.1 The following age groups and respective minimum/maximum date of births will apply to the School Games Sitting Volleyball Year 5 & 6 Competition;

Age Category

Oldest DOB

Youngest DOB

Likely School Year

9 – 11-year-olds

01/09/2015

31/08/2017

Year 5 – 6

SVO 2.2 It is the responsibility of SGO’s and teachers to ensure all competitors details are entered correctly at the time of submission.

SVO 3 Squad Size Schools are permitted to enter a minimum of 6 competitors (minimum of 3 SEND players) and a maximum of 10 competitors (minimum of 5 SEND players).

SVO 3.1 Boroughs are permitted to bring all 10 competitors entered to the event on the day however only 6 will be able to play per match.

SVO 3.2 25% of your squad must be girls and there must be 2 girls playing at any given time.

SVO 4 Kit & Equipment

SVO 4.1 Court sizes will be approx. 6.2m x 3.9m.

SVO 4.2 The net will be set at 1m high.

SVO 4.3 The competition will use Official Volleyball England Sitting Volleyball Starter Balls.

SVO 5 Competition Format

SVO 5.1 Matches will be 10 minutes. A hooter will signal the start and end of each 10-minute period.

 If it is a draw at the end of the 10 minutes, a sudden death point will be played, to determine the winner.

SVO 5.2 Matches will be played to 1 set.

SVO 5.2.1 The Final shall be 1 set up to 15 points but the winner must win by 2 clear points. For example, should the score reach 14-14 then teams will continue playing until 1 team goes 2 points ahead.

SVO 5.3 The competition will be run in a Round Robin format and the top 8 will progress to a knockout round in the afternoon session.

SVO 5.3.1 Group sizes and finalised draw format may change dependent upon entry numbers

SVO 5.3.2 There will be no seeding in this competition and groups will be allocated at random

SVO 5.4 The remaining teams will be regrouped with teams achieving similar positions in the morning group matches and will play off for remaining positions.

SVO 6 Sports Specific Rules

SVO 6.1 Players must keep a part of their body between the buttocks and shoulder in contact with the floor when playing the ball. Players can play the ball with any part of their body.

SVO 6.2 There must be always six players on court, with a minimum of 3 always SEND players on court.

SVO 6.3 The following rules apply in regard to serving:

SVO 6.3.1 Only the player at the back right hand side of court (position 1) can serve and must serve from behind the base line on the right hand side of the court.

SVO 6.3.2 Whilst serving, the server’s buttocks must be touching the floor behind the baseline but must not touch the court, but their feet, legs or hands may touch the court.

SVO 6.3.3 Players can serve underarm, overarm or throw the ball in to play.

SVO 6.3.4 Players have two attempts to serve.

SVO 6.3.5 A point is scored at every serve.

SVO 6.3.6 Teams rotate their position clockwise when they regain the serve or when one of their players has scored 3 consecutive points on their serve.

SVO 6.4 The team that wins the rally, wins the point. They then serve the next point. If they lose that point, the opposing team rotates positions and then serves.

SVO 6.5 The ball must go over the net on the third touch at the latest.

SVO 6.5.1 Players cannot make consecutive touches unless their first touch is a block. A block is not counted as a touch, so the team still has three more touches after the block.

SVO 6.5.2 If the ball hits the boundary line it counts as in.

SVO 6.5.3 Play will continue if a ball hits the net and goes over, including the serve.

SVO 6.5.4 Players are not allowed to pull the net nor to touch the top band of the net at any time during play. Such actions shall result in the point being awarded immediately to the opposing team.

SVO 7 Scoring Points will be awarded for each game to give a schools round robin standing

SVO 7.1 Points awarded are as follows:

  • 3 for a win
  • 1 for a loss

SVO 7.1.1 Tied group positions separated by:

  • Points accrued
  • Goal difference
  • Goal Average

SVO 7.1.2 In the event of a tie in the semi-final or final there will be a straight turnaround and teams will play a further 2 minutes. If teams are still level after 2 minutes, then the team who scores the first goal will be deemed winners.

SVO 8 Medals & Trophies Medals awarded as follows:

            SVO 8.1 Overall team medals for 1st, 2nd and 3rd placed teams.

Download Rules PDF here:

LYG27_SH_Athletics_Y56_Info_RulesLast updated: October 7th, 2026

Event Overview

Dates & Venues:

Qualifier 1

Tuesday 2nd February 2027

Redbridge Sports Centre, Forest Road, Ilford, IG6 3HD.

Qualifier 2

Wednesday 3rd February 2027

Harrow Leisure Centre, Christchurch Avenue, Harrow, HA3 5BD.

Qualifier 3

Thursday 4th February 2027

Harrow Leisure Centre, Christchurch Avenue, Harrow, HA3 5BD.

Qualifier 4

Friday 5th February 2027

Westcroft Leisure Centre, Westcroft Road, Carshalton, SM5 2TG.

FINALS

Tuesday 16th March 2027

Redbridge Sports Centre, Forest Road, Ilford, IG6 3HD.

Approx. Timings: Registration – 13:00, Event – 13:30-16:30.

Contact: abby@londonyouthgames.org

Entry Information

Squad Size: Minimum – 18 (9B+9G) & Maximum – 30 (15B+15G).

Competition: Mixed Gender Competition.

____________________________________________________________________

Eligibility Criteria

Age Categories:

Age Category

Oldest DOB

Youngest DOB

Likely School Year

9 – 11 year olds

01/09/ 2016

31/08/2018

Year 5 – 6

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

Full Rules & Regulations

SHA 1 The competition will be run in accordance with the rules laid down by the Sports Hall Athletics Association.

SHA 1.1 Should any rules listed below contradict those outlined by the Sports Hall Athletics Association, these rules will supersede those.

SHA 1.2 It will be at the discretion of the Event Referee and LYG staff as to the application of these rules, and any subsequent decision made as a result will be final.

SHA 1.2.1 Should a teacher/team manager wish to appeal a result, this appeal must be llodged on the day of the event to a member of LYG staff or the Competition Director, and as soon as practically possible following knowledge of the result.

SHA 1.2.2 Any decision related to the appeal will be at the discretion of the Competition Director and/or LYG. No appeals will be accepted once the event has concluded, and no results of local/inter-school competition will be accepted.

SHA 1.3 The Competition Director and LYG staff reserves the right to suspend/cancel the event where required due to unsafe conditions

SHA 2 Age Category

SHA 2.1 The following age groups and respective minimum/maximum date of births will apply to the London Youth Games Sports Hall Athletics Year 5-6 Competition.

Age Category

Oldest DOB

Youngest DOB

Likely School Year

9 – 11 year olds

01/09/2016

31/08/2018

Year 5 – 6

SHA 2.2 Competitors are not permitted to enter this competition if they are ineligible. No exceptions will be made.

SHA 2.3 It is the responsibility of competitors/parents/teachers/SGOs to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete for their school.

SHA 2.3.1 In the instance a competitor is found to be ineligible, the school will be disqualified from the competition entirely.

SHA 3 Eligibility

SHA 3.1 Competition Tier: Compete

Competition Intent: Competitive environment where winning is the measure of success and level of challenge is high, to further the development of young athletes. Local qualifiers are encouraged, with the winning school progressing to the London final.

SHA 4 Squad Size Boroughs are permitted to bring a minimum of 18 competitors (9 per gender) and a maximum of 30 competitors (15 per gender).

SHA 5 Competition Format Qualifiers and finals.

SHA 5.1 8-9 Teams at each qualifier. The top 3 teams from each qualifier progresses to the finals, taking place on Tuesday 16th March at Redbridge Sports Centre.

SHA 5.2 No seeding in qualifier or finals.

SHA 6 Competition Rules

SHA 6.1 No athlete is permitted in more than 2 track and 2 field events.

SHA 6.2 Track and field events include:

Track Events

Field Events (3 boys + 3 girls per event)

 

1+1 lap relay (2 boys + 2 girls)

Standing long jump

2+2 lap relay (2 boys + 2 girls)

Standing triple jump

6 lap Paarlauf (2 boys + 2 girls)

Vertical jump

4×1 lap relay (4 boys + 4 girls)

Chest push

Over/under relay (4 boys + 4 girls)

Foam javelin

Obstacle relay (4 boys + 4 girls)

Speed bounce

SHA 6.3 Athletes are not allowed to forward roll in over/under or obstacle relay races. Batons/bean bags should be exchanged. Refer to Sports Hall guidance available here: https://www.sportshall.org/.

SHA 7 Overall Scoring Boroughs are awarded points per event at both qualifiers and finals, and teams are placed in order of total points. Points accumulated at qualifiers are not carried through to finals.

SHA 8 Medals and Salvers Boroughs are awarded team medals for 1st, 2nd and 3rd placed teams and a salver awarded to the winners of the competition at the FINALS ONLY.

SHA 9 Borough Allocation

Qualifier 1-

Redbridge Sports Centre

Qualifier 2-

Harrow Leisure Centre

Qualifier 3

Harrow Leisure Centre

Qualifier 4 –

Westcroft Leisure Centre

Barking & Dagenham

Enfield

Hackney

Haringey

Havering

Newham

Redbridge

Tower Hamlets

Waltham Forest

Barnet

Brent

Camden

City of London

Harrow

Hillingdon

Islington

Westminster

Ealing

Hammersmith & Fulham

Hounslow

Kensington & Chelsea

Lambeth

Richmond

Wandsworth

Southwark

Bexley

Bromley

Croydon

Greenwich

Kingston

Lewisham

Merton

Sutton

Download Rules PDF here:

LYG27_SH_Athletics_Y7&Y8_Info_Rules

Last updated: October 7th, 2026

Event Overview 

Dates & Venues:

Qualifier 1

Tuesday 2nd February 2027

Redbridge Sports Centre, Forest Road, Ilford, IG6 3HD.

Qualifier 2

Wednesday 3rd February 2027

Harrow Leisure Centre, Christchurch Avenue, Harrow, HA3 5BD.

Qualifier 3

Thursday 4th February 2027

Harrow Leisure Centre, Christchurch Avenue, Harrow, HA3 5BD.

Qualifier 4

Friday 5h February 2027

Westcroft Leisure Centre, Westcroft Road, Carshalton, SM5 2TG.

FINALS

Tuesday 16th March 2027

Redbridge Sports Centre, Forest Road, Ilford, IG6 3HD.

Approx. Timings: Registration – 09:45, Event – 10:30-13:30.

Contact: abby@londonyouthgames.org

Entry Information

Squad Size: Minimum – 5 & Maximum – 8 per gender.

Competitions: Year 7 & 8 Boys & Girls (Compete separately).

____________________________________________________________________

Eligibility Criteria

Age Categories:

Age Category

Oldest DOB

Youngest DOB

Likely School Year

11-12 years olds

01/09/2014

31/08/2015

Year 7

12-13 year olds           

01/09/2015

31/08/2014

Year 8

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning can be the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the County Final.

Full Rules & Regulations

SHA 1 The competition will be run in accordance with the rules laid down by the Sports Hall Athletics Association.

SHA 1.1 Should any rules listed below contradict those outlined by the Sports Hall Athletics Association, these rules will supersede those.

SHA 1.2 It will be at the sole discretion of LYG staff and the Competition Director as to the application of these rules, and any subsequent decision made as a result will be final.

SHA 1.2.1 Should a teacher/team manager wish to appeal a result, this appeal must be lodged on the day of the event to a member of LYG staff or the Competition Director, and as soon as practically possible following knowledge of the result.

SHA 1.2.2 Any decision related to the appeal will be at the sole discretion of the Competition Director and LYG. No appeals will be accepted once the event has concluded, and no results of local/inter-school competition will be accepted.

SHA 1.3 The Competition Director and LYG staff reserve the right to suspend/cancel the event where required by unsafe condition.

SHA 2 Age Category

SHA 2.1 The following age groups and respective minimum/maximum date of births will apply to the London Youth Games Sports Hall Athletics Year 7 Competition.

Age Category

Oldest DOB

Youngest DOB

Likely School Year

11 – 12 year olds

01/09/2014

31/08/2015

Year 7

12 – 13 year olds

01/09/2015

31/08/2014

Year 8

SHA 2.1.1 Competitors are not permitted to enter this competition if they are ineligible. No exceptions will be made.

SHA 2.2 It is the responsibility of competitors/parents/teachers/SGOs to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete for their school.

SHA 2.2.1 In the instance a competitor is found to be ineligible, the school will be disqualified from the competition entirely.

SHA 3 Eligibility

SHA 3.1 Competition Tier: Compete

SHA 3.1.1 Competition Intent: Competitive environment where winning is the measure of success and level of challenge is high, to further the development of young athletes. Local qualifiers are encouraged, with the winning school progressing to the London final.

SHA 4 Squad Size Boroughs are permitted to bring a minimum of 5 competitors and a maximum of 8 competitors per gender.

SHA 5 Competition Format Qualifiers and finals.

SHA 5.1 8-9 Teams at each qualifier. Top 2 teams from each qualifier progresses to the finals on Tuesday 16th March at Redbridge Sports Centre.

SHA 5.2 No seeding in qualifier or finals.

SHA 6 Competition Rules

SHA 6.1 No athlete is permitted in more than 3 track and 3 field events.

SHA 6.2 Track events include:

  • 2 lap individual (2 athletes per gender)
  • 4 lap individual (2 athletes per gender)
  • 6 lap individual (1 athlete per gender)
  • 8 lap Paarlauf (2 athletes per gender)
  • Obstacle relay (4 athletes per gender)
  • 4 x 2 lap relay (4 athletes per gender)

SHA 6.3 Athletes are not allowed to forward roll in over/under or obstacle relay races. Batons/bean bags should be exchanged. Refer to Sports Hall guidance available here: https://www.sportshall.org/.

SHA 6.4 Field events include (each requires 2 athletes per gender):

  • Standing long jump
  • Standing triple jump
  • Vertical jump
  • Shot putt
  • Speed bounce

SHA 7 Overall Scoring Boroughs are awarded points per event and teams are placed in order of total points per gender. Points accumulated at qualifiers are not carried through to finals.

SHA 8 Medals and Salvers Boroughs are awarded team medals for 1st, 2nd and 3rd placed teams per gender and a salver awarded to the winners of the competition at the FINALS ONLY.

SHA 9 Borough Allocation

Qualifier 1-

Redbridge Sports Centre

Qualifier 2-

Harrow Leisure Centre

Qualifier 2 – Harrow Leisure Centre

Qualifier 4 –

Westcroft Leisure Centre

Barking & Dagenham

Enfield

Hackney

Haringey

Havering

Newham

Redbridge

Tower Hamlets

Waltham Forest

Barnet

Brent

Camden

City of London

Harrow

Hillingdon

Islington

Westminster

Ealing

Hammersmith & Fulham

Hounslow

Kensington & Chelsea

Lambeth

Richmond

Wandsworth

Southwark

Bexley

Bromley

Croydon

Greenwich

Kingston

Lewisham

Merton

Sutton

 

Download Rules PDF here:

LYG27_T1 Girls Rugby Secondary_Info_Rules V1

 

Event Overview:

T1 Rugby Event 1

Date: Tuesday 20th April 2027

Venue: Southwark Borough (Exact Venue TBC)

Approx Timings: 9am-3pm

Contact: abby@londonyouthgames.org

 

T1 Rugby Event 2

Date: Wednesday 21st April 2027

Venue: Ealing Borough (Exact venue TBC)

Approx Timings: 9am-3pm

Contact: abby@londonyouthgames.org

*Schools may choose to enter either event based on which location is most suitable. Schools may not register for both events.

Entry Information

Entry Deadline: Wednesday 24th March 2027

Squad Size: Minimum – 10 & Maximum – 12.

Borough Entries: 4 schools may enter per borough

Competitions: Girls Only.

Eligibility Criteria: Previous experience playing rugby is recommended.

 

Eligibility Criteria

Competition Tier: Compete

Competition Intent: Highly competitive environment where winning is the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the county final.

 

Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in sport inside and outside of school and have a higher skill ability and understand tactics ad strategies in competitive game play situations.

 

Age Categories

Age Category

Likely School Year

U12

Year 7

U14

Year 8 – 9

 

Full Rules & Regulations

RFU 1 The event will run in accordance with the World Rugby T1 Touch Rugby Rules. Any rules outlined below that contradict these rules will supersede them.

 

RFU 1.1 It will be at the discretion of the Event Referee and LYG personnel as to the application of these rules, and any subsequent decision made as a result will be final.

RFU 1.2 The Tournament Organisers reserve the rights to alter or amend the playing schedule if necessary and make decisions on any matters arising during the tournament, including any matters not covered by the tournament regulations.

RFU 1.3 The Competition Director reserves the right to suspend/cancel the event where required by weather/unsafe conditions.

RFU 2 Age Category

RFU 2.1 The following age groups and respective maximum date of births will apply to the School Games U14 Rugby Union Competition:

Age Category

Likely School Year

U12

Year 7

U14

Year 8 – 9

 

RFU 2.2 Competitors are not permitted to enter this competition if they are ineligible. No exceptions will be made.

RFU 2.3 It is the responsibility of competitors/parents/teachers/SGOs to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete.

RFU 2.3.1 In the instance a competitor is found to be ineligible, they may be disqualified from the competition.

RFU 3 Eligibility

RFU 3.1 Competition Tier: Compete

RFU 3.1.1 Competition Intent: Highly competitive environment where winning is the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the county final.

RFU 3.1.2 Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching. Participants are used to competing in sport inside and outside of school and have a higher skill ability and understand tactics and strategies in competitive game play situations.

RFU 4 Squad Size

RFU 4.1 Schools are permitted to bring a minimum of 10 competitors and a maximum of 12 competitors.

RFU 5 Kit & Equipment

RFU 5.1 All clothing must be appropriate and safe to the player and opponent, in line with the RugbySafe Clothing and Equipment guidelines.

RFU 5.2 Appropriate footwear should be worn dependent upon weather conditions. Trainers or astros are recommended for astro surface and boots for grass surface.

RFU 5.3 Size 4 balls will be used throughout the event.

RFU 5.4 Approximate playing pitch size: 60 metres x 40 metres (inc. goal areas of 5m).

 

RFU 6 Competition Format

 

RFU 6.1 The competition will follow a waterfall format, with the initial group structure determined by the number of team entries. The group stage will take place in the AM.

RFU 6.2 Following the initial group stage, teams will be reseeded and regrouped according to their finishing positions. This will allow teams to compete against opponents of a similar playing ability as the competition progresses into the finals in the PM.

RFU 6.3 All matches will be timed straight through. Match durations will be determined by the number of team entries.

RFU 6.4 The format will also ensure that no player will play more than 80 minutes total.

RFU 7 Draw Format

RFU 7.1 Teams will be randomly drawn into groups, with sizes dependent on entries.

RFU 8 Competition Rules

RFU 8.1 Maximum of 10 players from each team on the pitch at one time.

RFU 8.1.1 Rolling substitutions are permitted and substituted players can return at any time. Substitutions can only take place when the ball is dead and always with the referee’s permission.

RFU 8.2 The attacking team are attempting score a try by touching the ball down on or over the opponent’s try line.

RFU 8.3 The defending team need to try and stop the attacking team from scoring by making a touch-tackle on the ball carrier at the shoulder or below. Touches can be one-handed.

RFU 8.4 At the point of a touch, a ‘tackle triangle’ must be created made of up to five players, who must make contact with their teammate within 5 seconds:

  • The ball carrier
  • The player that made the touch
  • Two other defenders – these must put their outside hand on the shoulder of the toucher, forming a triangle.

RFU 8.4.1 The ball carrier turns to their own side and presents the ball to their teammate (‘the ripper’) who can then pass or kick the ball, but cannot score a try.

RFU 8.4.2 The ‘ripper’ can take up to three steps away from the breakdown but no further, and cannot be touched by the defenders before passing the ball.

RFU 8.4.3 Remaining defenders must move to an offside line along the back foot line on their side of touch triangle.

RFU 8.4.4 No sanction awarded if the attacking team choose to play the ball away before the defence have had the chance to set their three players.

RFU 8.4.4 A penalty may be awarded if the defence do not make an attempt to move towards the breakdown to set their defensive triangle, and the attack will receive a new series of seven plays.

RFU 8.5 Tries in the middle zone are worth 7 points and tries in the outer zones are worth 5 points.

RFU 8.6 The game starts and restarts after a try with a drop kick at the middle of the pitch (drop kicks are recommended but other alternatives are allowed).

RFU 8.6.1 A kick off/restart must be received by the non-kicking team at any point in their own half.

RFU 8.6.2 The kicking side are not allowed to compete for their own kick and must allow the receiving team to retrieve the ball.

RFU 8.6.3 If a restart kick goes off the side or the end of the pitch without being collected by the opposition, the non-kickers will have a choice of a re-kick or a scrum in the middle with their put in.

RFU 8.7 Kicks from hand may occur at any time in the game.

RFU 8.7.1 There should be no contact when competing for a ball that has been kicked in open play.

RFU 8.7.2 Any open play kick that goes off the side of pitch will restart with a lineout with the other team throwing the ball in.

RFU 8.7.3 Apart from a kick off or a restart, if the ball is kicked over the end of the pitch, play restarts with a Tap and Pass to the other team, 15m out from the try line.

RFU 8.7.4 When the ball leaves the side of the playing area, the side that did not take, kick or play the ball out restarts with an uncontested lineout.

RFU 8.8 Scrums are awarded for a knock on, forward pass or some other necessary stoppage.

RFU 8.8.1 Play is restarted with a 3v3 passive scrum made up of the three nearest players to the stoppage.

RFU 8.8.2 The putting-in side must retain possession – there is no engagement, no pushing, no strike by the other team and no active contest for the ball.

RFU 8.8.3 The three players from each team must line up closely next to each other and face the opposition. They should loosely touch, but not grip, their opponents’ shoulders.

RFU 8.8.4 The defending scrum half stays directly behind their 3 players in the scrum; the attacking scrum half throws the ball into the scrum by putting/rolling the ball in and the middle player must hook the ball with their feet between their legs.

RFU 8.8.5 The scrum ends when the scrum half plays the ball away from the scrum via a pass or kick.

RFU 8.8.6 The scrum half can take up to three steps away from the scrum before passing or kicking, and cannot be touched by a scrum participant.

 

RFU 8.9 When the ball leaves the side of the pitch, the side that did not take, kick or play the ball out restarts play with an uncontested lineout.

RFU 8.9.1 3v3 who create a lineout formation with the front player 5m from the side

RFU 8.9.2 There must be a defending scrum half who lines up behind their own 3 players

RFU 8.9.3 The rest of the team not involved in the lineout formation should be 5m back from the line of touch

RFU 8.9.4 There is no lifting, supporting or contest of any type

RFU 8.9.5 The ball should be thrown down the middle of the line by any form of pass from the touchline.

RFU 8.9.6 The catcher of the ball must pass the ball to one of their teammates who are 5m back or to the throwing in player who may move into a scrum half position after throwing in

RFU 8.9.7 The lineout is over when the ball leaves the hands of the lineout catcher and a series of 7 touches begins

RFU 8.9.8 The catcher cannot be tagged or touched while they are in possession of the ball.

RFU 8.10 Penalties are awarded for an offence that breaches the laws, including and not limited to:

  • High tackle/touch
  • Aggressive contact/touch
  • Foul or dangerous play
  • Poor sportsmanship
  • Failure to add numbers to the tackle triangle
  • Holding an opponent in at breakdown/scrum.

RFU 8.10.1 When awarded, play restarts with a ‘tap and pass’ restart – the ball must move a visible distance and not just tapped against the foot. The non-offending team has a complete set of seven plays after the restart.

RFU 9 Overall Scoring Points will be awarded for each game to give a school’s group position.

RFU 9.1 The following points will be awarded:

  • 5 points for a win
  • 3 points for a draw
  • 1 point for a loss

RFU 9.1.1 Groups are decided on:

  • Match points
  • Try differences
  • Tries for
  • Tries against
  • Toss of a coin

RFU 10 Medals will be presented to 1st,2nd and 3rd place teams in the top group. Opportunities for prizes/awards will be available for teams in other groups after the finals have been played.

Download Rules PDF here:

LYG27_T1 Tag Rugby Primary_Info_Rules V1

Event Overview

Dates and Venues:

  • Primary Event: Y5 & Y6 mixed boys and girls- Competitive
  • Date: Tuesday 16th March 2027
  • Venue: Jack Carter Pavillion, Redbridge

Approximate timings: 9am-3pm.

Contact: abby@londonyouthgames.org

Entry Information

Entry Deadline: Wednesday 3rd March 2027

Squad Size: Minimum – 10 & Maximum – 12.

Borough Entries: 2 schools may enter per borough

Competitions: Mixed boys and girls

Eligibility Criteria: Previous experience playing Tag-T1 Rugby is recommended.

Eligibility Criteria

Compete Tier: Compete

Competition Intent: Highly competitive environment where winning is the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the county final.

Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching outside of the school environment. Participants are used to competing in sport inside and outside of school and have a higher skill ability and understand tactics ad strategies in competitive game play situations.

Age Categories: Y5 & Y6 only

Full Rules & Regulations RFU T1 Rugby

The event will run in accordance with the World Rugby T1 Touch Rugby Rules. Any rules outlined below that contradict these rules will supersede them.

RFU 1.1 It will be at the discretion of the Event Referee and LYG personnel as to the application of these rules, and any subsequent decision made as a result will be final.

RFU 1.2 The Tournament Organisers reserve the rights to alter or amend the playing schedule if necessary and make decisions on any matters arising during the tournament, including any matters not covered by the tournament regulations.

RFU 1.3 The Competition Director reserves the right to suspend/cancel the event where required by weather/unsafe conditions.

RFU 2 Age Category

RFU 2.1 Age groups Y5 & Y6 only

RFU 2.2 Competitors are not permitted to enter this competition if they are ineligible. No exceptions will be made.

RFU 2.3 It is the responsibility of competitors/parents/teachers/SGOs to ensure all competitors details are entered correctly at the time of submission, and that they are eligible to compete.

RFU 2.3.1 In the instance a competitor is found to be ineligible, they may be disqualified from the competition.

RFU 3 Eligibility

3.1 Competition Tier: Compete

RFU 3.1.1 Competition Intent: Highly competitive environment where winning is the measure of success and level challenge is high, in order to further the development of young athletes. Local qualifying events are encouraged, with the winning school progressing to the county final.

RFU 3.1.2 Player Eligibility: Aimed at children and young people who enjoy competition and may regularly access training and coaching. Participants are used to competing in sport inside and outside of school and have a higher skill ability and understand tactics and strategies in competitive game play situations.

RFU 4 Squad Size Schools are permitted to bring a minimum of 10 competitors and a maximum of 12 competitors.  8 aside with 4 girls and 4 boys on pitch at all times. This is to encourage gender equality on the pitch.

RFU 5 Kit & Equipment

RFU 5.1 All clothing must be appropriate and safe to the player and opponent, in line with the RugbySafe Clothing and Equipment guidelines.

RFU 5.2 Appropriate footwear should be worn dependent upon weather conditions. Trainers or astros are recommended for astro surface and boots for grass surface.

RFU 5.3 Size 4 balls will be used throughout the event.

RFU 5.4 Approximate playing pitch size: 60 metres x 40 metres (inc. goal areas of 5m).

RFU 6 Competition Format

RFU 6.1 The competition will follow a waterfall format, with the initial group structure determined by the number of team entries.

RFU 6.2 Following the initial group stage, teams will be reseeded and regrouped according to their finishing positions. This will allow teams to compete against opponents of a similar playing ability as the competition progresses.

RFU 6.3 All matches will be timed straight through. Match durations will be determined by the number of team entries.

RFU 6.4 The format will also ensure that no player will play more than 80 minutes total.

RFU 7 Draw Format

Teams will be randomly drawn into groups, with sizes dependent on entries.

RFU 8 Competition Rules

 A short video link here for how to play T1 Rugby

RFU 8.1 8 players a side with 4 girls and 4 boys on the pitch.

RFU 8.1.1 Rolling substitutions are permitted and substituted players can return at any time. Substitutions can only take place when the ball is dead and always with the referee’s permission.

RFU 8.2 The attacking team are attempting score a try by touching the ball down on or over the opponent’s try line.

RFU 8.3 The defending team need to try and stop the attacking team from scoring by making a tag on the ball carrier.

RFU 8.4 At the point of a tag, a ‘tackle triangle’ must be created made of up to five players, who must make contact with their teammate within 5 seconds:

  • The ball carrier
  • The player that made the tag
  • Two other defenders – these must put their outside hand on the shoulder of the tagger, forming a triangle.

RFU 8.4.1 The ball carrier turns to their own side and presents the ball to their teammate (‘the ripper’) who can then pass or kick the ball, but cannot score a try.

RFU 8.4.2 The ‘ripper’ can take up to three steps away from the breakdown but no further, and cannot be tagged by the defenders before passing the ball.

RFU 8.4.3 Remaining defenders must move to an offside line along the back foot line on their side of tag triangle.

RFU 8.4.4 No sanction awarded if the attacking team choose to play the ball away before the defence have had the chance to set their three players.

RFU 8.4.4 A penalty may be awarded if the defence do not make an attempt to move towards the breakdown to set their defensive triangle, and the attack will receive a new series of seven plays.

RFU 8.5 Tries in the middle zone are worth 7 points and tries in the outer zones are worth 5 points.

RFU 8.6 The game starts and restarts after a try with a drop kick at the middle of the pitch (drop kicks are recommended but other alternatives are allowed).

RFU 8.6.1 A kick off/restart must be received by the non-kicking team at any point in their own half.

RFU 8.6.2 The kicking side are not allowed to compete for their own kick and must allow the receiving team to retrieve the ball.

RFU 8.6.3 If a restart kick goes off the side or the end of the pitch without being collected by the opposition, the non-kickers will be able to re-kick.

RFU 8.7 Kicks from hand may occur at any time in the game.

RFU 8.7.1 There should be no contact when competing for a ball that has been kicked in open play.

RFU 8.7.2 Any open play kick that goes off the side of pitch will restart with a free pass.

RFU 8.7.3 Apart from a kick off or a restart, if the ball is kicked over the end of the pitch, play restarts with a Tap and Pass to the other team, 15m out from the try line.

RFU 8.7.4 When the ball leaves the side of the playing area, the side that did not take, kick or play the ball out restarts with a free pass.

RFU 8.8 A free pass restart is awarded for a knock-on, forward pass or other necessary stoppage where a scrum would normally be awarded.

RFU 8.8.1 Play is restarted with a free pass by the team awarded possession.

RFU 8.8.2 The defending team must retreat at least 5 metres from the restart mark and must not interfere with the free pass.

RFU 8.8.3 The attacking team must restart play promptly, and the ball must be passed to a teammate to restart the game.

RFU 8.8.4 Play resumes once the ball has been passed to a teammate. The player cannot be tagged or obstructed by an opposition player while making the pass. The opposition may then advance and attempt to regain possession in accordance with the rules of the game.

RFU 8.8.5 The player taking the free pass restart must pass the ball to a teammate before moving forward. The player cannot be tagged or obstructed by an opposition player while making the pass. The opposition may only attempt to tag the player once the ball has been passed to a teammate.

RFU 8.10 Penalties are awarded for an offence that breaches the laws, including and not limited to:

  • High tackle/tag
  • Aggressive contact/tag
  • Foul or dangerous play
  • Poor sportsmanship
  • Failure to add numbers to the tackle triangle
  • Holding an opponent in at breakdown/scrum.

RFU 8.10.1 When awarded, play restarts with a free pass restart – the ball must move a visible distance and not just tapped against the foot. The non-offending team has a complete set of seven plays after the restart.

RFU 9 Overall Scoring Points will be awarded for each game to give a school’s group position.

              RFU 9.1 The following points will be awarded:

  • 5 points for a win
  • 3 points for a draw
  • 1 point for a loss

RFU 9.1.1 Groups are decided on:

  • Match points
  • Try differences
  • Tries for
  • Tries against
  • Toss of a coin

RFU 10 Medals will be presented to 1st,2nd and 3rd place teams in the top group. Opportunities for prizes/awards will be available for teams in other groups after finals have been played.